
[up_sect_firsta_colt1911]
cost                                     = 1860
value                                    = +10
rpm                                      = +40
inv_weight                               = +0.09

[up_sect_firstc_colt1911]
cost                                     = 2160
value                                    = +20
bullet_speed                             = +54
fire_distance                            = +30
fire_dispersion_base                     = -0.03
inv_weight                               = +0.11

[up_sect_firstd_colt1911]
cost                                     = 2290
value                                    = -10
cam_dispersion                           = -0.122 
cam_dispersion_inc                       = 0.0 ;-0.0
cam_step_angle_horz                      = -0.076 
inv_weight                               = +0.12

[up_sect_firste_colt1911]
cost                                     = 2480
value                                    = +15
fire_dispersion_base                     = -0.09

inv_weight                               = +0.09

[up_sect_secona_colt1911]
cost                                     = 2860
value                                    = +10
rpm                                      = +40
inv_weight                               = +0.11

[up_sect_seconc_colt1911]
cost                                     = 1600
value                                    = -10
cam_dispersion                           = -0.122 
cam_dispersion_inc                       = 0.0 ;-0.0
cam_step_angle_horz                      = -0.076 
inv_weight                               = +0.11

[up_sect_second_colt1911]
cost                                     = 2480
value                                    = +15

condition_shot_dec                       = -0.00035
condition_queue_shot_dec                 = -0.00035
misfire_start_prob                       = -0.0015
misfire_end_prob                         = -0.015
inv_weight                               = +0.12

[up_sect_secone_colt1911]
cost                                     = 2640
value                                    = +10
rpm                                      = +40
inv_weight                               = +0.09

[up_sect_thirda_colt1911]
cost                                     = 3480
value                                    = -0.44
inv_weight                               = -0.44
crosshair_inertion                       = -0.3
PDM_disp_base                            = -0.05
PDM_disp_vel_factor                      = -0.15
PDM_disp_accel_factor                    = -0.15

[up_sect_thirdc_colt1911]
cost                                     = 2460
value                                    = +15
crosshair_inertion                       = -0.7
PDM_disp_base                            = -0.15
PDM_disp_vel_factor                      = -0.35
PDM_disp_accel_factor                    = -0.35
inv_weight                               = -0.09

[up_sect_thirdd_colt1911]
cost                                     = 1600
value                                    = -5
cam_dispersion                           = -0.061 
cam_dispersion_inc                       = 0.0 ;-0.0
cam_step_angle_horz                      = -0.038 
inv_weight                               = +0.08

[up_sect_fourta_colt1911]
cost                                     = 2460
value                                    = +10
fire_dispersion_base                     = -0.06

inv_weight                               = +0.1

[up_sect_fourtc_colt1911]
cost                                     = 2380
value                                    = +15

condition_shot_dec                       = -0.00035
condition_queue_shot_dec                 = -0.00035
misfire_start_prob                       = -0.001
misfire_end_prob                         = -0.01
inv_weight                               = +0.042

[up_sect_fiftha_colt1911]
cost                                     = 1560

silencer_status                          = 2
silencer_name                            = wpn_addon_silencer 
silencer_x                               = 80 
silencer_y                               = -16
snd_silncer_shot                         = weapons\colt\colt_shot_sil
inv_weight                               = +0.07


;----------------------------------------------------------------------------------------------------------------------
[up_firsta_colt1911]
scheme_index                             = 0, 0
known                                    = 1
effects                                  = up_gr_firstcd_colt1911
section                                  = up_sect_firsta_colt1911
property                                 = prop_rpm
precondition_functor                     = inventory_upgrades.precondition_functor_a
precondition_parameter                   = a & b
effect_functor                           = inventory_upgrades.effect_functor_a
effect_parameter                         = on_weapon_upgrade_something_here

prereq_functor                           = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor                   = inventory_upgrades.prereq_tooltip_functor_a
prereq_params                            =
name                                     = st_up_zatp_a1_name
description                              = st_up_zatp_a1_descr
icon                                     = ui_inGame2_upgrade_Kora_919_1


[up_firstc_colt1911]
scheme_index                             = 1, 0
known                                    = 1
effects                                  = up_gr_firstef_colt1911
section                                  = up_sect_firstc_colt1911
property                                 = prop_bullet_speed
precondition_functor                     = inventory_upgrades.precondition_functor_a
precondition_parameter                   = a & b
effect_functor                           = inventory_upgrades.effect_functor_a
effect_parameter                         = something_here

prereq_functor                           = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor                   = inventory_upgrades.prereq_tooltip_functor_a
prereq_params                            =
name                                     = st_up_zatp_b1_name
description                              = st_up_zatp_b1_descr
icon                                     = ui_inGame2_upgrade_Kora_919_2

[up_firstd_colt1911]
scheme_index                             = 1, 1
known                                    = 1
effects                                  = up_gr_firstef_colt1911
section                                  = up_sect_firstd_colt1911
property                                 = prop_recoil
precondition_functor                     = inventory_upgrades.precondition_functor_a
precondition_parameter                   = a & b
effect_functor                           = inventory_upgrades.effect_functor_a
effect_parameter                         = something_here
prereq_functor                           = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor                   = inventory_upgrades.prereq_tooltip_functor_a
prereq_params                            =
name                                     = st_up_zatp_b2_name
description                              = st_up_zatp_b2_descr
icon                                     = ui_inGame2_upgrade_Kora_919_3

[up_firste_colt1911]
scheme_index                             = 2, 0
known                                    = 1
effects                                  =
section                                  = up_sect_firste_colt1911
property                                 = prop_dispersion
precondition_functor                     = inventory_upgrades.precondition_functor_a
precondition_parameter                   = a & b
effect_functor                           = inventory_upgrades.effect_functor_a
effect_parameter                         = something_here

prereq_functor                           = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor                   = inventory_upgrades.prereq_tooltip_functor_a
prereq_params                            =
name                                     = st_up_zatp_c3_name
description                              = st_up_zatp_c3_descr
icon                                     = ui_inGame2_upgrade_Kora_919_4


[up_secona_colt1911]
scheme_index                             = 0, 1
known                                    = 1
effects                                  = up_gr_seconcd_colt1911
section                                  = up_sect_secona_colt1911
property                                 = prop_rpm
precondition_functor                     = inventory_upgrades.precondition_functor_a
precondition_parameter                   = a & b
effect_functor                           = inventory_upgrades.effect_functor_a
effect_parameter                         = something_here
prereq_functor                           = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor                   = inventory_upgrades.prereq_tooltip_functor_a
prereq_params                            =
name                                     = st_up_barp_a3_name
description                              = st_up_barp_a3_descr
icon                                     = ui_inGame2_upgrade_Kora_919_5

[up_seconc_colt1911]
scheme_index                             = 1, 2
known                                    = 1
effects                                  = up_gr_seconef_colt1911
section                                  = up_sect_seconc_colt1911
property                                 = prop_recoil
precondition_functor                     = inventory_upgrades.precondition_functor_a
precondition_parameter                   = a & b
effect_functor                           = inventory_upgrades.effect_functor_a
effect_parameter                         = something_here

prereq_functor                           = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor                   = inventory_upgrades.prereq_tooltip_functor_a
prereq_params                            =
name                                     = st_up_barp_b5_name
description                              = st_up_barp_b5_descr
icon                                     = ui_inGame2_upgrade_Kora_919_6

[up_second_colt1911]
scheme_index                             = 1, 3
known                                    = 1
effects                                  = up_gr_seconef_colt1911
section                                  = up_sect_second_colt1911
property                                 = prop_reliability
precondition_functor                     = inventory_upgrades.precondition_functor_a
precondition_parameter                   = a & b
effect_functor                           = inventory_upgrades.effect_functor_a
effect_parameter                         = something_here

prereq_functor                           = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor                   = inventory_upgrades.prereq_tooltip_functor_a
prereq_params                            =
name                                     = st_up_barp_b1_name
description                              = st_up_barp_b1_descr
icon                                     = ui_inGame2_upgrade_Kora_919_7


[up_secone_colt1911]
scheme_index                             = 2, 1
known                                    = 1
effects                                  =
section                                  = up_sect_secone_colt1911
property                                 = prop_rpm
precondition_functor                     = inventory_upgrades.precondition_functor_a
precondition_parameter                   = a & b
effect_functor                           = inventory_upgrades.effect_functor_a
effect_parameter                         = something_here

prereq_functor                           = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor                   = inventory_upgrades.prereq_tooltip_functor_a
prereq_params                            =
name                                     = st_up_barp_c1_name
description                              = st_up_barp_c1_descr
icon                                     = ui_inGame2_upgrade_Kora_919_8


[up_thirda_colt1911]
scheme_index                             = 0, 2
known                                    = 1
effects                                  = up_gr_thirdcd_colt1911
section                                  = up_sect_thirda_colt1911
property                                 = prop_weight
precondition_functor                     = inventory_upgrades.precondition_functor_a
precondition_parameter                   = a & b
effect_functor                           = inventory_upgrades.effect_functor_a
effect_parameter                         = something_here
prereq_functor                           = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor                   = inventory_upgrades.prereq_tooltip_functor_a
prereq_params                            =
name                                     = st_up_stvp_b1_name
description                              = st_up_stvp_b1_descr
icon                                     = ui_inGame2_upgrade_Kora_919_9

[up_thirdc_colt1911]
scheme_index                             = 1, 4
known                                    = 1
effects                                  =
section                                  = up_sect_thirdc_colt1911
property                                 = prop_inertion
precondition_functor                     = inventory_upgrades.precondition_functor_a
precondition_parameter                   = a & b
effect_functor                           = inventory_upgrades.effect_functor_a
effect_parameter                         = something_here
prereq_functor                           = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor                   = inventory_upgrades.prereq_tooltip_functor_a
prereq_params                            =
name                                     = st_up_stvp_b2_name
description                              = st_up_stvp_b2_descr
icon                                     = ui_inGame2_upgrade_Kora_919_10

[up_thirdd_colt1911]
scheme_index                             = 1, 5
known                                    = 1
effects                                  =
section                                  = up_sect_thirdd_colt1911
property                                 = prop_recoil
precondition_functor                     = inventory_upgrades.precondition_functor_a
precondition_parameter                   = a & b
effect_functor                           = inventory_upgrades.effect_functor_a
effect_parameter                         = something_here
prereq_functor                           = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor                   = inventory_upgrades.prereq_tooltip_functor_a
prereq_params                            =
name                                     = st_up_stvp_b3_name
description                              = st_up_stvp_b3_descr
icon                                     = ui_inGame2_upgrade_Kora_919_11

[up_fourta_colt1911]
scheme_index                             = 0, 3
known                                    = 1
effects                                  = up_gr_fourtcd_colt1911
section                                  = up_sect_fourta_colt1911
property                                 = prop_dispersion
precondition_functor                     = inventory_upgrades.precondition_functor_a
precondition_parameter                   = a & b
effect_functor                           = inventory_upgrades.effect_functor_a
effect_parameter                         = something_here
prereq_functor                           = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor                   = inventory_upgrades.prereq_tooltip_functor_a
prereq_params                            =
name                                     = st_up_usmp_a1_name
description                              = st_up_usmp_a1_descr
icon                                     = ui_inGame2_upgrade_Kora_919_12


[up_fourtc_colt1911]
scheme_index                             = 1, 6
known                                    = 1
effects                                  =
section                                  = up_sect_fourtc_colt1911
property                                 = prop_reliability
precondition_functor                     = inventory_upgrades.precondition_functor_a
precondition_parameter                   = a & b
effect_functor                           = inventory_upgrades.effect_functor_a
effect_parameter                         = something_here
prereq_functor                           = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor                   = inventory_upgrades.prereq_tooltip_functor_a
prereq_params                            =
name                                     = st_up_usmp_b5_name
description                              = st_up_usmp_b5_descr
icon                                     = ui_inGame2_upgrade_Kora_919_13


[up_fiftha_colt1911]
scheme_index                             = 0, 4
known                                    = 1
effects                                  =
section                                  = up_sect_fiftha_colt1911
property                                 = prop_silencer

precondition_functor                     = inventory_upgrades.precondition_functor_a
precondition_parameter                   = a & b
effect_functor                           = inventory_upgrades.effect_functor_a
effect_parameter                         = something_here

prereq_functor                           = inventory_upgrades.prereq_functor_a
prereq_tooltip_functor                   = inventory_upgrades.prereq_tooltip_functor_a
prereq_params                            =
name                                     = st_up_add_a1_name
description                              = st_up_add_a1_descr
icon                                     = ui_inGame2_upgrade_Marta_14


;----------------------------------------------------------------------------------------------------------------------
[up_gr_firstab_colt1911]
elements                                 = up_firsta_colt1911

[up_gr_firstcd_colt1911]
elements                                 = up_firstc_colt1911, up_firstd_colt1911

[up_gr_firstef_colt1911]
elements                                 = up_firste_colt1911

[up_gr_seconab_colt1911]
elements                                 = up_secona_colt1911

[up_gr_seconcd_colt1911]
elements                                 = up_seconc_colt1911, up_second_colt1911

[up_gr_seconef_colt1911]
elements                                 = up_secone_colt1911

[up_gr_thirdab_colt1911]
elements                                 = up_thirda_colt1911

[up_gr_thirdcd_colt1911]
elements                                 = up_thirdc_colt1911, up_thirdd_colt1911

[up_gr_fourtab_colt1911]
elements                                 = up_fourta_colt1911

[up_gr_fourtcd_colt1911]
elements                                 = up_fourtc_colt1911

[up_gr_fifthab_colt1911]
elements                                 = up_fiftha_colt1911
